How to Rotate Items in a Vector in Rust - Step by Step Examples
How to Rotate Items in a Vector in Rust ?
Answer
To rotate items in a vector in Rust, you can use the `rotate_left` and `rotate_right` methods provided by the standard library.
✐ Examples
1 Rotate Items in Vector to the Left
In this example,
- First, you define a vector containing the elements you want to rotate.
- Next, you specify the number of positions to rotate the items to the left.
- Then, you use the `rotate_left` method to rotate the items to the left by the specified number of positions.
Rust Program
fn main() {
// Define a vector containing elements
let mut vector = vec![1, 2, 3, 4, 5];
// Specify the number of positions to rotate the items to the left
let rotate_by = 2;
// Rotate the items to the left by the specified number of positions
vector.rotate_left(rotate_by);
// Print the rotated vector
println!("{:?}", vector);
}
Output
[3, 4, 5, 1, 2]
2 Rotate Items in Vector to the Right
In this example,
- Define a vector containing the elements you want to rotate.
- Specify the number of positions to rotate the items to the right.
- Use the `rotate_right` method to rotate the items to the right by the specified number of positions.
Rust Program
fn main() {
// Define a vector containing elements
let mut vector = vec![1, 2, 3, 4, 5];
// Specify the number of positions to rotate the items to the right
let rotate_by = 2;
// Rotate the items to the right by the specified number of positions
vector.rotate_right(rotate_by);
// Print the rotated vector
println!("{:?}", vector);
}
Output
[4, 5, 1, 2, 3]
Summary
In this tutorial, we learned How to Rotate Items in a Vector in Rust language with well detailed examples.
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